<?xml version="1.0" encoding="UTF-8"?>

<rdf:RDF
 xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
 xmlns="http://purl.org/rss/1.0/"
 xmlns:taxo="http://purl.org/rss/1.0/modules/taxonomy/"
 xmlns:dc="http://purl.org/dc/elements/1.1/"
 xmlns:syn="http://purl.org/rss/1.0/modules/syndication/"
 xmlns:admin="http://webns.net/mvcb/"
>

<channel rdf:about="http://www.allakhazam.com/">
<title>Allakhazam.com News (full)</title>
<link>http://www.allakhazam.com/</link>
<description>allakhazam gaming news rss feed</description>
<items>
 <rdf:Seq>
  <rdf:li rdf:resource="http://www.allakhazam.com/story.html?story=14831" />
  <rdf:li rdf:resource="http://www.allakhazam.com/story.html?story=14829" />
  <rdf:li rdf:resource="http://www.allakhazam.com/story.html?story=14828" />
  <rdf:li rdf:resource="http://www.allakhazam.com/story.html?story=14827" />
  <rdf:li rdf:resource="http://www.allakhazam.com/story.html?story=14826" />
  <rdf:li rdf:resource="http://www.allakhazam.com/story.html?story=14824" />
  <rdf:li rdf:resource="http://www.allakhazam.com/story.html?story=14823" />
  <rdf:li rdf:resource="http://www.allakhazam.com/story.html?story=14821" />
  <rdf:li rdf:resource="http://www.allakhazam.com/story.html?story=14820" />
  <rdf:li rdf:resource="http://www.allakhazam.com/story.html?story=14818" />
 </rdf:Seq>
</items>
</channel>

<item rdf:about="http://www.allakhazam.com/story.html?story=14831">
<title>Clearing the Bonus XP Confusion [EverQuest II]</title>
<link>http://www.allakhazam.com/story.html?story=14831</link>
<description>&lt;p>Did you get Bonus XP?&#160; How much?&#160; Did that potion stack?&#160; Kirstie, EverQuest II Associate Producer, posted this today on the &lt;a href="http://forums.station.sony.com/eq2/posts/list.m?start=40&amp;topic_id=427500&amp;#4768173" target="_self">official forums&lt;/a> :&lt;/p>
&lt;blockquote>
&lt;p>In what may fall into those &quot;Wow they said they'd never do that&quot; type of moments for EQII, we've made a change to hopefully alieviate almost all of the questions and uncertainty about bonus xp weekends.&lt;/p>
&lt;p>In the hotfix I just scheduled for tomorrow morning there is a change to how we display you experience bar. Specifically, Autenil has added a display for the percentage of bonus experience your are gaining from potions and server sidemodifiers to the tooltip that pops up if you hover over the experience bar.&lt;/p>
&lt;/blockquote>
&lt;p>Min/Max'ers everywhere rejoice!&lt;/p></description>
</item>

<item rdf:about="http://www.allakhazam.com/story.html?story=14829">
<title>Champions Online: Q&amp;A with John Hopler [Champions Online]</title>
<link>http://www.allakhazam.com/story.html?story=14829</link>
<description>&lt;p>Champions Online has again posted a new edition of their Meet the Team series, in which the players get to learn a bit about a member of the team that helps bring their favorite game to life. This episode interviews John Hopler, one of the lead content designers of Champions Online.&lt;/p>
&lt;blockquote>
&lt;p>Q: What do you do on Champions Online?&lt;br /> A: I'm the content implementation lead for the Champions Online content team. Zeke (Sparkes) and John Layman come up with the who, what and where of our content; I concentrate more on the HOW. My time is split between implementing cool new mission content and events, answering implementation questions and talking with our programmers and producers about any new technology or tool features the team needs for the areas we are working on.&lt;/p>
&lt;/blockquote>
&lt;p>Want to know more about him? Click here to read the whole &lt;a href="http://www.champions-online.com/articles/meet_john_content_designer_for_champions_online" target="_blank">interview&lt;/a> .&lt;/p></description>
</item>

<item rdf:about="http://www.allakhazam.com/story.html?story=14828">
<title>PotC: New Quests, Plus Retail Game Cards Available [Pirates of the Caribbean Online]</title>
<link>http://www.allakhazam.com/story.html?story=14828</link>
<description>&lt;p>For all you pirates with unlimited access, &lt;a href="http://www.allakhazam.com/game.html?game=44" target="_self">Pirates of the Caribbean Online&lt;/a> has announced three new quests for you to get you some new sweet pirate gear.&lt;/p>
&lt;blockquote>
&lt;p>Players can stop by the tailor shop on Port Royal and start the Pirate's Life Quest after which they can earn a new five-piece outfit that includes a red and white polka-dot bandana, yellow shirt, short buckle boots, belt, and patched pantaloons. In addition, after completing the Clothing for a Pirate Quest, players will stand-out from the crowd in a new unique six-piece outfit. Lastly, players can also now imitate the infamous Pirate Captain Barbossa with a new outfit (including his famous feathered hat) after completing Adoria's Family Quest.&lt;/p>
&lt;p>Each outfit is available for Pirates of varying Notoriety levels (one basic - Level 10+, one intermediate - Level 15+, and one advanced - Level 25+).&lt;/p>
&lt;/blockquote>
&lt;p>Also, game cards are now available at Target and Best Buy locations nationwide, with more coming soon. The cards are available in 30- and 90-day passes, and give players Unlimited Access status to the game.&lt;/p></description>
</item>

<item rdf:about="http://www.allakhazam.com/story.html?story=14827">
<title>Azuarc's Lich King Journal, part 1 [World of Warcraft]</title>
<link>http://www.allakhazam.com/story.html?story=14827</link>
<description>&lt;p>You've heard from Wordaen and Tyrandor. Now Azuarc begins his travels throughout Northrend, keeping a record of the things he does to whet your appetite for the coming expansion. Read &lt;a href="/wiki/Azuarc's_Lich_King_Journal">today's installment&lt;/a>, detailing the changes to the user interface and the other adjustments to the game Az had to account for before making the journey to Northrend, including browsing the achievements window and figuring out where the Stormwind barber shop was.&lt;/p></description>
</item>

<item rdf:about="http://www.allakhazam.com/story.html?story=14826">
<title>Updates to Wintergrasp! [World of Warcraft]</title>
<link>http://www.allakhazam.com/story.html?story=14826</link>
<description>&lt;p>This just in folks. Ran across a Blue post about some upcoming changes to Wintergrasp, the wonderful new PvP zone in the highly anticipated expansion to World of Warcraft. Read on!&lt;/p>&lt;a name="pause" title="pause">&lt;/a>&lt;p>While perusing the beta forums during server maintenance, I ran across this little nugget of info from Blue poster Verimonde. It appears that the masters of Northrend have some surprises up their sleeves for us.&lt;/p>
&lt;hr />
&lt;p>Here&#8217;s a few things that should be coming in the next build: &lt;br /> &lt;br /> &#8226; All vehicles should be despawn after the battle ends &lt;br /> &#8226; Demolisher and Siege Vehicle health has been reduced by 50-75% &lt;br /> &#8226; Demolisher and Siege Vehicle ram attacks no longer knock a player high enough to kill them &lt;br /> &#8226; Jet &amp; Bomber health has been reduced &lt;br /> &#8226; Bomber damage has been increased &lt;br /> &#8226; Players in Bombers should no longer take damage &lt;br /> &#8226; Reward for holding the keep has been added &lt;br /> &#8226; The Goblin Workshops in the North and South now also supply players with land mines that deal bonus damage to tanks &lt;br /> &lt;br /> We also hope to have a system for rewarding only players that participated in the battle working soon.&lt;/p></description>
</item>

<item rdf:about="http://www.allakhazam.com/story.html?story=14824">
<title>Infinity Online Auction House Now Live [Infinity Online]</title>
<link>http://www.allakhazam.com/story.html?story=14824</link>
<description>&lt;p>Gametribe announced today that the auction house for &lt;a href="http://www.allakhazam.com/game.html?game=229" target="_self">Infinity Online&lt;/a> , their free-to-play fantasy MMO, has gone live. Yay!&lt;/p>
&lt;blockquote>
&lt;p>The Auction House allows players to trade and purchase items through the market even when they are offline.&lt;/p>
&lt;p>Also in the update are 10 new levels for Time Attack Mode in the amazing Colosseum  , this update joins Conqueror Mode in the Colosseum which was added into the game at the beginning of August.&lt;/p>
&lt;p>Both of these Colosseum Missions offer up successively difficult rounds that players can battle through with up to 3 other players alongside killing monsters and collecting Luna Coins.&lt;/p>
&lt;p>The new update will be available to players after the weekly Wednesday maintenance window.&lt;/p>
&lt;/blockquote></description>
</item>

<item rdf:about="http://www.allakhazam.com/story.html?story=14823">
<title>Myth War II: Tips for DIY Elite Gear [Myth War II]</title>
<link>http://www.allakhazam.com/story.html?story=14823</link>
<description>&lt;p>&lt;!--  -->&lt;!--   -->
&lt;blockquote>
&lt;p>The folks over at &lt;a href="http://www.allakhazam.com/game.html?game=208" target="_self">Myth War II&lt;/a> sent us this today; a guide to improving your old, worn-out, outdated gear. Ready to upgrade to the good stuff? Then read on!&lt;/p>
&lt;/blockquote>
&lt;blockquote>
&lt;p>Equipment Enchanting:&lt;/p>
&lt;p>Players can enchant their hats, clothes, weapons and boots without limit. The attribute bonuses after every successful enchanting will take the place of the previous stats. Equipment Enchanting never fails so players don't have to worry about wasting time and gold. Just give Caladur their gear, essence, and enough gold to pay for the enchanting. After it's finished, one of their gear's attributes will get some bonus points that range from +3 to +30 depending on the level of the essence. What kind of essence is used decides which attribute gets the additional points.&lt;/p>
&lt;/blockquote>
&lt;/p>&lt;a name="pause" title="pause">&lt;/a>&lt;blockquote>
&lt;p>&lt;!--  -->&lt;!--   -->&lt;/p>
&lt;p>Forging&lt;/p>
&lt;p>Forging can be done in two ways. One is level forging, the other is attribute forging. Through level forging, players can raise their gear's level. While attribute forging is used to impose special attributes upon a gear without any increase in the gear's level. The special attributes imposed may be Critical, Berserk or HP gain. Moreover, the system will mark a player's name when describing the gear - NICKNAME + FORGING.&lt;/p>
&lt;p>&lt;img src="http://common.allakhazam.com/images/c/6/c69f873ef8d208e5242cb5d9325c3564.png" alt="" width="495" height="371" />&lt;/p>
&lt;p>
&lt;p>Equipment Imbuing&lt;/p>
&lt;p>Equipment Imbuing is only used to multiply the power of spells for gear between Level 11 and Level 13. Players can imbue their equipment with gems to enhance their equipment with better resistances and attributes. Each piece of equipment can be imbued with 3 gems at most. The gems' attributes will be added to the equipment. But after equipment has been imbued it can no longer be leveled up at the forge.&lt;/p>
&lt;p>&lt;!--  -->&lt;!--   -->
&lt;p>Refining&lt;/p>
&lt;p>When players have enough Service points, they will get the right to fully detail their gear attributes or resistance. It is done by putting different words ahead of their gear's name to develop what resistance or attributes their gear will gain after the refining is over. Take a common Sword as an example, before the refining starts, players can rename it as the Sword of Smiles. After the refining is finished, this Sword will gain some special attributes. When it is then described the next time, it will be called the &#8216;Sword of Smiles' and not simply &#8216;Sword'.&lt;/p>
&lt;p>Through these various methods, players can transform their common gear into extraordinary ones all by themselves.&lt;/p>
&lt;/p>
&lt;/p>
&lt;/blockquote>
&lt;p>You can read all the details of the systems &lt;a href="http://mw2.igg.com/guide/guide.php?acid=52&amp;aid=96" target="_blank">here&lt;/a> .&lt;/p></description>
</item>

<item rdf:about="http://www.allakhazam.com/story.html?story=14821">
<title>Guk - A Great Place to Die [EverQuest II]</title>
<link>http://www.allakhazam.com/story.html?story=14821</link>
<description>&lt;p>&lt;img style="float: left; margin-left: 10px; margin-right: 10px; margin-top: 5px; margin-bottom: 5px;" src="http://eq2.allakhazam.com/images/Random%20Images/TSO%20Pre%20Stuff/guk_upper2_sm.jpg" alt="" width="150" height="175" /> Kiara brings us a tantelizing teaser about Guk, one of the dungeons in the next EverQuest II expansion, &lt;a href="http://www.allakhazam.com/wiki/Category:The_Shadow_Odyssey" target="_blank">The Shadow Odyssey&lt;/a> :&lt;/p>
&lt;blockquote>
&lt;p>&lt;em>&quot;The thing I'm most excited about is how much of the atmosphere of the original Guk is captured in the new zones. From the zone art, to the effects, to the population and quests, Guk offers both a sense of nostalgia for longtime EQ players, and a new, haunting experience for those who have yet to enter its cursed halls.&quot;&lt;/em> &lt;br /> &lt;strong>&lt;br /> Paul &quot;Cronyn&quot; Molina, EQII Game Designer&lt;/strong>&lt;/p>
&lt;/blockquote>
&lt;p>&lt;a href="http://eq2players.station.sony.com/news_archive_content.vm?id=1865&amp;section=News&amp;locale=en_US" target="_blank">Read More at EQII Players!&lt;/a>&lt;/p></description>
</item>

<item rdf:about="http://www.allakhazam.com/story.html?story=14820">
<title>New action-packed Exteel video [Exteel]</title>
<link>http://www.allakhazam.com/story.html?story=14820</link>
<description>&lt;p>NCsoft released a new video today showing off some of the awesome action that exists in their 'free-to-play' game &quot;Exteel&quot;. The video, which would have been much better without any audio, is seemingly narriated by a cowboy who's script is on a sticky note. I highly recommend watching this video if you've been wanting to check out what the game is all about. Just make sure to turn the volume off before pushing play!&lt;/p>
&lt;p>&lt;embed type="application/x-shockwave-flash" width="569" height="347" src="http://common.allakhazam.com/v2/FlowPlayerClassic.swf?config=%7Bembedded%3Atrue%2CbaseURL%3A%27http%3A%2F%2Fcommon%2Eallakhazam%2Ecom%2Fv2%27%2Cloop%3Afalse%2CuseNativeFullScreen%3Atrue%2CinitialScale%3A%27orig%27%2CautoPlay%3Afalse%2CvideoFile%3A%27http%3A%2F%2Fcommon%2Eallakhazam%2Ecom%2Fimages%2Fvideo%2F3%2F53%2Emp4%27%7D" src="http://common.allakhazam.com/v2/FlowPlayerClassic.swf?config=%7Bembedded%3Atrue%2CbaseURL%3A%27http%3A%2F%2Fcommon%2Eallakhazam%2Ecom%2Fv2%27%2Cloop%3Afalse%2CuseNativeFullScreen%3Atrue%2CinitialScale%3A%27orig%27%2CautoPlay%3Afalse%2CvideoFile%3A%27http%3A%2F%2Fcommon%2Eallakhazam%2Ecom%2Fimages%2Fvideo%2F3%2F53%2Emp4%27%7D" scale="noscale" bgcolor="111111" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" allownetworking="all" pluginspage="http://www.macromedia.com/go/getflashplayer" width="569" height="347">&lt;/embed>&lt;/p>
&lt;p>&#160;&lt;/p></description>
</item>

<item rdf:about="http://www.allakhazam.com/story.html?story=14818">
<title>Online Friends Referral Program [Atlantica Online]</title>
<link>http://www.allakhazam.com/story.html?story=14818</link>
<description>&lt;p>&lt;strong>From the Atlantica Online team&lt;/strong> :&lt;/p>
&lt;p style="padding-left: 30px;">EL SEGUNDO, Calif. - August 26, 2008 - NDOORS Interactive's Friends Referral program is rewarding players who invite 10 friends into the Atlantica Online beta with in-game prizes. The next stage of the closed beta will begin on Tuesday, August 26.&lt;/p>
&lt;p style="padding-left: 30px;">Players who refer 10 friends will win this prize package:&lt;/p>
&lt;ul>
&lt;li>Three (3) Skill Reset Books&lt;/li>
&lt;li>Two (2) Extra Inventory Licenses for seven days each&lt;/li>
&lt;li>Fifty (50) Ambrosia&lt;/li>
&lt;/ul>
&lt;p style="padding-left: 30px;">Atlantica Online is set on Earth, in a parallel reality that takes players through an arduous journey to unravel the hidden secrets of Atlantis. With its heavy emphasis on strategy, Atlantica was designed to stand out amongst the &#8216;cookie-cutter' MMOs. The strategic gameplay incorporated into the turn-based combat, mercenary and country management systems will appeal to strategy and RPG players.&lt;/p>
&lt;p style="padding-left: 30px;">&lt;br /> More information about the title and the beta program can be found at www.playatlantica.com.&lt;/p>&lt;a name="pause" title="pause">&lt;/a>&lt;p>&lt;strong>About NDOORS Interactive&lt;/strong>&lt;/p>
&lt;p>NDOORS Interactive is the U.S. subsidiary of Korea-based NDOORS Corp., which develops and publishes online games. NDOORS' other popular online games include the political and economic MMORPG &#8216;Luminary: Rise of the Goonzu' and the time traveling strategic RPG &#8216;Time N Tales.' More information is available at http://www.ndoors.com/eng.&lt;/p></description>
</item>

</rdf:RDF>

